A downloadable game for Windows and macOS

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In 2874, the Order of Xilkhuun has adopted a new law to prevent the death of good soldiers since the decline. Instead, criminals are given excessive sentences, then sent to clear obscure and perilous missions.

This is the first escape room online with role-playing features, we created this game for IGMC 2017, however; not only did we love developing it, we found it to be a lot of fun! The ideas kept flowing and the possibilities are endless, we really hope you enjoy it.

With only 30 days at hand for the contest, this'll come out as a prototype. You have access to the first part of a mission involving the chilling headquarters of the renown researcher, Colter Lyman. The mission requires 3 players! we made it easy for you to meet people in the lobby, create and join games.

The good news is, with your support, during the contest we will complete the entire mission with over an hour of exciting co-op play and upload it once we are allowed to edit our submissions, after the contest.

Keep in mind, currently rooms require 3 players and there is no way to reconnect to an existing game. To avoid from causing any re-connection issues we force close the game so you can come back, and join a new one safely. We worked very hard to create this game and there are elements that realistically require more time and resources.

This was one of our greatest challenges and an amazing experience, we'd do it again and again!

Game Tips

  • Communication and coordination is key to surviving the world of Xilkhuun.
  • Play with headphones for optimal immersion.
  • All nearby participants gain resolve from positive outcomes, the player solving a puzzle through direct action receives a bonus.
  • The in-game lobby is a great place to meet people and create teams, can't find anyone? We got you covered on our channel: https://discord.gg/SbbDvnf

Glossary

  • Health: If your health drops to 0 you die and re-spawn after 10 seconds, losing 1 resolve.
  • Stamina: increased chance to dodge traps and hazards, you lose 1 stamina at every save.
  • Resolve: Determines success rates during high stress situations and luck.

Controls

  • Movement: W, A, S, D / Arrow Keys / Left Click
  • Action/Confirm: Enter / Left Click
  • Cancel: Esc / Right Click
  • Open/Close Chat: F1
  • Join/Create Game: F6
  • Controller Supported*

Minimum Requirements

  • OS: WindowsR 7/8/8.1/10 (32bit/64bit)
  • Processor: Intel Core2 Duo or better.
  • Memory: 2 GB RAM.
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU.
  • Storage: 1 GB available space.
  • Additional Notes: 1280x768 or better Display
  • OS: Mac OSX 10.10 or better
  • Processor: Intel Core2 Duo or better
  • Graphics: Compatible OpenGLR
  • Additional Notes: 1280x768 or better Display

Download

Download NowName your own price

Click download now to get access to the following files:

Project Fireball - Windows 268 MB
Project Fireball - Mac 269 MB

Comments

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Project Fireball, a (secret santa) review

The Short: An intriguing game, that I was ultimately unable to really play due to the required multiplayer of at least 3 people.

Pros:

  • Nice modification of standard tileset, giving a fresh feel.
  • Interesting music -- it's kinda weird, but I like it.
  • Impressive-seeming multiplayer functionality on an RPGmaker game (see cons)


Cons:

  • A multiplayer game without a player base. The game is presumably a room-escape of some sort, but requires at 3 people to actually play. I've logged in on several occasions and never seen another player online. While I could try to round up a couple friends to play, I'm frankly not inclined to rope my friends into what is effectively a beta test of a game that may or may not be fun.  That said, if you have friends that like trying new, untested co-op games, this seems interesting.
  • There is no option menu. It's not even possible to quit the game without x-ing out the corner, or hitting f5.  At the very least a quit button would be nice. 
  • Requiring a formal account (and use of an email address) is kind of obnoxious when it comes to testing/trying out a new game.  If I wasn't reviewing it for the secret santa thread, I probably would have quit right then.


So, I really don't have a review of the game here obviously. Judging from the care put into crafting the lobby room, I imagine it could be quite good. I hope people with more friends than me are willing to give it a go.

I'm sorry you had such a difficult time finding others to play with.  I know we mentioned it on the page, but feel free to use our discord channel to find others playing the game: https://discord.gg/SbbDvnf