A downloadable game

In 2874, criminals are cloned and sent into perilous missions across temporal anomalies causing havoc.

Project Fireball is the first escape room online with role-playing features, it was developed for the IGMC 2017 game jam, I really hope you enjoy it.

The game was removed since it required an active server, I have an itch to make it into a single player experience some day. It's on hold.

Game Tips

  • Communication and coordination is key to surviving.
  • The laboratory is a great place to meet people and create teams.
  • All participants gain resolve when a room is cleared, a bonus amount is given to the player who performed best.
  • Play with sound! Seriously, especially when you pick that phone.

Glossary

  • Health: If your health drops to 0, you die and respawn losing 1 resolve.
  • Stamina: You lose 1 stamina after every successful save.
  • Resolve: Achieve the impossible and increases luck.

Controls

  • Movement: W, A, S, D / Arrow Keys / Left Click
  • Action/Confirm: Enter / Left Click
  • Cancel: Esc / Right Click
  • Open/Close Chat: F1
  • Join/Create Game: F6
  • Controller Support

Comments

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It keeps loading infinity,just because it's online,WHY is this happening,PEOPLE where i live need to play ? this game,OUR just someone needs to play in ? I CANT PLAY

Project Fireball, a (secret santa) review

The Short: An intriguing game, that I was ultimately unable to really play due to the required multiplayer of at least 3 people.

Pros:

  • Nice modification of standard tileset, giving a fresh feel.
  • Interesting music -- it's kinda weird, but I like it.
  • Impressive-seeming multiplayer functionality on an RPGmaker game (see cons)


Cons:

  • A multiplayer game without a player base. The game is presumably a room-escape of some sort, but requires at 3 people to actually play. I've logged in on several occasions and never seen another player online. While I could try to round up a couple friends to play, I'm frankly not inclined to rope my friends into what is effectively a beta test of a game that may or may not be fun.  That said, if you have friends that like trying new, untested co-op games, this seems interesting.
  • There is no option menu. It's not even possible to quit the game without x-ing out the corner, or hitting f5.  At the very least a quit button would be nice. 
  • Requiring a formal account (and use of an email address) is kind of obnoxious when it comes to testing/trying out a new game.  If I wasn't reviewing it for the secret santa thread, I probably would have quit right then.


So, I really don't have a review of the game here obviously. Judging from the care put into crafting the lobby room, I imagine it could be quite good. I hope people with more friends than me are willing to give it a go.

(-1)

I'm sorry you had such a difficult time finding others to play with.  I know we mentioned it on the page, but feel free to use our discord channel to find others playing the game: https://discord.gg/SbbDvnf